About Gropyus

Gropyus is a technology-driven construction company focused on industrialised, sustainable housing.

By combining digital planning, automated production, and timber-hybrid construction, Gropyus delivers high-quality housing with greater efficiency, scalability, and reduced environmental impact.

Early planning decisions directly affect cost, approvals, production, and construction.

The product

A web-based, desktop-first internal drawing tool embedded in Gropyus’ planning-to-production workflows, designed around frontend-heavy, CAD-like interactions to support early planning with production-level accuracy.

My role

As Senior Product Designer, I owned the end-to-end drawing experience, shaping complex workflows and translating architectural processes into clear and usable interactions.

The team

A cross-functional group of product manager, FE as well as full stack engineers, working closely to align planning needs with technical feasibility and downstream production systems.

The target audience

The tool was built for 8 / 10 internal execution architects,, CAD-proficient domain experts working daily on production-bound projects, where accuracy directly impacts approvals, cost, and construction.

Intro

Insights & design principles

Through stakeholder interviews, shadowing sessions, and early validation, we uncovered a key gap in Gropyus’ planning phase. Existing architectural tools failed to balance fast iteration with production-level accuracy, leading to late changes and downstream inefficiencies.

Business needs

Own the end-to-end digital workflow from planning to production

Reduce reliance on external CAD / BIM tools

Ensure early decisions are technically valid and production-ready

Support scalability, traceability, and long-term platform growth

User needs

Architects & Planners

Create layouts quickly and accurately

Iterate early concepts with low setup overhead

Trust outputs to respect architectural and structural logic

Internal Stakeholders

Make earlier, better-informed decisions

Downstream Teams

Receive consistent, reliable inputs

Minimise late-stage changes and reinterpretation

Design principles

Speed with intent
Enable fast iteration without sacrificing correctness.

Progressive precision
Start simple; increase accuracy as decisions mature.

Constraints as guidance
Prevent invalid states while preserving exploration.

Familiar over novel
Leverage CAD mental models to reduce cognitive load.

Decisions that scale downstream
Every planning action must remain usable beyond planning.

Problem space

Initial wireframes

Early wireframes sparked discussion and validated direction, helping us identify what mattered most to users and define a clear MVP feature set. In parallel, they served as a shared reference for technical feasibility, resourcing, and timeline alignment, supporting informed planning early on.


Solution space

Some core features

Research and discovery helped us narrow the solution space to a set of essential MVP features. The following screens showcase the core capabilities users relied on to create accurate and standard floor plans.

Import PDF plans flow

Tracing walls over the uploaded floorplan

Elements library - placing a bathroom pod element over the canvas

Figma deliverables and file structure

Create and manage building levels in a two-dimensional design space

Overlaying more than one level at the time

Success metrics

Measuring impact

I left the company before the MVP launch, so concrete usage data was unavailable. Despite this, we defined clear success criteria early, treating metrics as a core design input to support accurate planning and downstream execution.

Product

Time to first valid plan:

2-5 days

Avg. time from project creation to first fully assigned floor/building

Design

Task success rate:

≥70%

% of users able to succeed to a specific task (e.g.draw and assign room polygons correctly without help)

Product

Tool adoption vs. external CAD:

>70%

% of projects completed end-to-end in the drawing tool

Design

Time on core task:

1–3 min

Time to draw + assign a room polygon per level

Product

Approval readiness:

60 - 70%

% of plans accepted without rework by internal stakeholders

Design

Cognitive load signals:

2–3 pauses
/ exit ≤1

# of pauses & canvas exits during polygon creation

Next
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Configurator